Worked on the "Prisoner X" mission as a level artist. The mission is set in the KrugerSec HQ, which houses their massive server farm among other things.
I was responsible for scene composition, propdressing, textures/materials, level geometry and creating specialized props. Linnea Harrison handled a lot of the work on the server room initially.
Lighting was done by Karl Stjernberg and Anton Palmqvist. Level/mission design by Henrik Alfredsson.
Art direction by Jhony Ljungstedt and Frej Appel.